And there are stirrings that the Empire of Kesh is also under an onslaught of darkness directed by the evil Valheru. Other rumors are of Guy du Bas-Tyra, traitor to the crown, still alive and planning an insurrection among the Eastern lords who still chafe at serving a Western King. Rumors are spreading that the Mordhel and the Goblins have joined with the Valheru. Now, after three months of skirmishing, all are preparing for a long, drawn out war. Calling on his terrible powers, the Valheru has summoned evil dragons and retaken the Rift Valley - securing it with Enclaves at either pass, while driving away the Kingdom armies that attempted to retake it before more of his evil creatures could come through. You hear from Pug that one of the Valheru have returned in spirit and possessed the Warlord of the Tsurani, leading an immense army of Tsurani who have been twisted by the Valheru's dark magics. Pug, also known as Milamber, has learned how to open small rifts and the beginnings of diplomatic peace and trade with Kelewan have begun to emerge. It is almost one year after the Rift War. The Orcs are at war with everyone so it's a good co-op against the computer. Playable Races: All except for the Orcs (the primary adversary) and the Undead (who aren't on the map at all).
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